All this happen in one night, game more active than I thoughta couple of 1v1 and some fun https://www.youtube.com/watch?v=nk2z4MRMW6U
what a shitty display of what DND combat has become - pure shit.No decent tracking of opponents - it's not needed any more, because seize. You just click, click click and spam white hit, seize, whirlwind, repeat. His opponents constantly were able to get out of melee range. He's that bad. Did not matter. You do enough damage with seize and whirlwind and occasional lucky white hit.Mages completely defenseless in dungeon, as they can't even exchange melee blows. Titles and armor traits make such exchange with a guy titled in melee and wearing leather armor completely pointless. Melee exchange should put mage in a disadvantage, but what we have now is just ridiculous. It's not only damage difference but also speed. Which makes DPS output gap insane. Ub2r as always overdid it.@Ub3rgames get your shit together, how hard it is to lower to minimal damage on seize? It's utility skill, ffs. You said it yourself few times in the past - it's utility vs damage. Stop this hypocrisy. Also leave damage difference but remove speed modifier from armor traits (all armor traits - mage and leather). Or leave speed modifier but remove artificial damage buff and let armor protections do the rest. What you did is too much (and it's still getting magnified even further by titles).
Quote from: Roxanna on May 05, 2018, 12:10:19 amAll this happen in one night, game more active than I thoughta couple of 1v1 and some fun https://www.youtube.com/watch?v=nk2z4MRMW6Uwow you got a total of 7:44 mins of pvp in ONE night? and you only had to go to a dungeon for it? thats some out of this world activity right there =Dgood vid tho, enjoyed it.
Better than UW,but boring like MO.