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Topic: who is dnd players (Read 963 times) previous topic - next topic

Re: who is dnd players
Reply #15
The 3 people playing RoA should come here sometime, see what a population looks like.

Do you get bored seiging by yourself?
RoA still rocks pretty solid sieges multiple times a week, has DND had even broken double digits number of sieges in 3 months? At least they don't put the large scale content behind insane gold costs.... when we getting that changed @ub3rgames

Re: who is dnd players
Reply #16
DestroStyle threads deliver

Re: who is dnd players
Reply #17
You are not elite players anymore,because game is broken,without real skilled magic.All of you lost all respect,even dfo legends.
You just a players of a common game now.  This is not darkfall and you are shit.

+1

game is actually bad.

RoA is where the real :fire: is at.

This is DND, not any other iteration of DF. Everything is slower, and more local. It is the way it is.

  • Niburu
  • [*][*][*][*][*]
Re: who is dnd players
Reply #18
The 3 people playing RoA should come here sometime, see what a population looks like.

Do you get bored seiging by yourself?
RoA still rocks pretty solid sieges multiple times a week, has DND had even broken double digits number of sieges in 3 months? At least they don't put the large scale content behind insane gold costs.... when we getting that changed @ub3rgames

https://forums.darkfallnewdawn.com/index.php/topic,7478.msg150318.html#msg150318

Update 1.3: Safe sieging and cheaper wars
This week's patch focuses on encouraging sieging and not making it punishing for blue players.

Safe sieging:
The bulk of the work has been done around providing a "contested area" during sieges:
- In a large area around a holding, attackers, defenders and their allies are all free to kill each other.
- In areas around siege stones and bindstones, all characters not officially involved with the conquest challenge are free to kill for attackers/defenders and their allies.
- When a character is under NPC zap tower protection, normal alignment rules apply.

This is a rather major overhaul of alignment. We already spent dozens of hours testing edge cases, please pay attention and report any issues you notice.
Note that looting for free-killed blue characters is not yet possible without alignment hits. This is a coming change.

War declaration costs:
Now that sieges should no longer destroy the alignment of participants, we can safely lower the war declaration costs.
The new formula is: 80 000 + 20 000 x number_of_wars + target_clan_size x 1500
In cases where the target is ARAC or has red members, that amount is divided by 10.

This new calculation is trying to do less things at the same time and should no longer encourage "gaming" the system.
This is at the expense of having the new system be less protective of smaller clans, but it should go well with the coming ARAC/red consequences.
This should prevent one man clan harassment and encourage attacking racial enemies and other traitors.

In general, declaring war on a clan that is blue should cost an average of half the previous cost, with declaring war on a ARAC/red clan costing 20 times less.

PSA: ARAC consequences are coming next patch.
This could be as early as next Friday, or early the week after. We're aiming for a higher patch frequency.
Other changes to the siege system will come then, alongside Witchcraft, more Spellchanting changes and additional balance changes.
Darkfall is the best experience on PC with my pants not unzipped.

  • MNO
  • [*][*][*][*][*]
Re: who is dnd players
Reply #19
Who is dnd players?

We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother; be he ne'er so vile,
This day shall gentle his condition;
And gentlemen in England now a-bed
Shall think themselves accurs'd they were not here,
And hold their manhoods cheap whiles any speaks
That fought with us upon Saint Crispin's day.

Re: who is dnd players
Reply #20
The 3 people playing RoA should come here sometime, see what a population looks like.

Do you get bored seiging by yourself?
RoA still rocks pretty solid sieges multiple times a week, has DND had even broken double digits number of sieges in 3 months? At least they don't put the large scale content behind insane gold costs.... when we getting that changed @ub3rgames

https://forums.darkfallnewdawn.com/index.php/topic,7478.msg150318.html#msg150318

Update 1.3: Safe sieging and cheaper wars
This week's patch focuses on encouraging sieging and not making it punishing for blue players.

Safe sieging:
The bulk of the work has been done around providing a "contested area" during sieges:
- In a large area around a holding, attackers, defenders and their allies are all free to kill each other.
- In areas around siege stones and bindstones, all characters not officially involved with the conquest challenge are free to kill for attackers/defenders and their allies.
- When a character is under NPC zap tower protection, normal alignment rules apply.

This is a rather major overhaul of alignment. We already spent dozens of hours testing edge cases, please pay attention and report any issues you notice.
Note that looting for free-killed blue characters is not yet possible without alignment hits. This is a coming change.

War declaration costs:
Now that sieges should no longer destroy the alignment of participants, we can safely lower the war declaration costs.
The new formula is: 80 000 + 20 000 x number_of_wars + target_clan_size x 1500
In cases where the target is ARAC or has red members, that amount is divided by 10.

This new calculation is trying to do less things at the same time and should no longer encourage "gaming" the system.
This is at the expense of having the new system be less protective of smaller clans, but it should go well with the coming ARAC/red consequences.
This should prevent one man clan harassment and encourage attacking racial enemies and other traitors.

In general, declaring war on a clan that is blue should cost an average of half the previous cost, with declaring war on a ARAC/red clan costing 20 times less.

PSA: ARAC consequences are coming next patch.
This could be as early as next Friday, or early the week after. We're aiming for a higher patch frequency.
Other changes to the siege system will come then, alongside Witchcraft, more Spellchanting changes and additional balance changes.
Thank fuck they somewhat addressed it, still too expensive imo but better

Re: who is dnd players
Reply #21
The 3 people playing RoA should come here sometime, see what a population looks like.

Do you get bored seiging by yourself?
RoA still rocks pretty solid sieges multiple times a week, has DND had even broken double digits number of sieges in 3 months? At least they don't put the large scale content behind insane gold costs.... when we getting that changed @ub3rgames

https://forums.darkfallnewdawn.com/index.php/topic,7478.msg150318.html#msg150318

Update 1.3: Safe sieging and cheaper wars
This week's patch focuses on encouraging sieging and not making it punishing for blue players.

Safe sieging:
The bulk of the work has been done around providing a "contested area" during sieges:
- In a large area around a holding, attackers, defenders and their allies are all free to kill each other.
- In areas around siege stones and bindstones, all characters not officially involved with the conquest challenge are free to kill for attackers/defenders and their allies.
- When a character is under NPC zap tower protection, normal alignment rules apply.

This is a rather major overhaul of alignment. We already spent dozens of hours testing edge cases, please pay attention and report any issues you notice.
Note that looting for free-killed blue characters is not yet possible without alignment hits. This is a coming change.

War declaration costs:
Now that sieges should no longer destroy the alignment of participants, we can safely lower the war declaration costs.
The new formula is: 80 000 + 20 000 x number_of_wars + target_clan_size x 1500
In cases where the target is ARAC or has red members, that amount is divided by 10.

This new calculation is trying to do less things at the same time and should no longer encourage "gaming" the system.
This is at the expense of having the new system be less protective of smaller clans, but it should go well with the coming ARAC/red consequences.
This should prevent one man clan harassment and encourage attacking racial enemies and other traitors.

In general, declaring war on a clan that is blue should cost an average of half the previous cost, with declaring war on a ARAC/red clan costing 20 times less.

PSA: ARAC consequences are coming next patch.
This could be as early as next Friday, or early the week after. We're aiming for a higher patch frequency.
Other changes to the siege system will come then, alongside Witchcraft, more Spellchanting changes and additional balance changes.
Thank fuck they somewhat addressed it, still too expensive imo but better
No it's not expensive, it's super easy to get that gold as a clan
Dunnin Dainstaff - SupremeGeneral of TTD

Re: who is dnd players
Reply #22
The 3 people playing RoA should come here sometime, see what a population looks like.

Do you get bored seiging by yourself?
RoA still rocks pretty solid sieges multiple times a week, has DND had even broken double digits number of sieges in 3 months? At least they don't put the large scale content behind insane gold costs.... when we getting that changed @ub3rgames

https://forums.darkfallnewdawn.com/index.php/topic,7478.msg150318.html#msg150318

Update 1.3: Safe sieging and cheaper wars
This week's patch focuses on encouraging sieging and not making it punishing for blue players.

Safe sieging:
The bulk of the work has been done around providing a "contested area" during sieges:
- In a large area around a holding, attackers, defenders and their allies are all free to kill each other.
- In areas around siege stones and bindstones, all characters not officially involved with the conquest challenge are free to kill for attackers/defenders and their allies.
- When a character is under NPC zap tower protection, normal alignment rules apply.

This is a rather major overhaul of alignment. We already spent dozens of hours testing edge cases, please pay attention and report any issues you notice.
Note that looting for free-killed blue characters is not yet possible without alignment hits. This is a coming change.

War declaration costs:
Now that sieges should no longer destroy the alignment of participants, we can safely lower the war declaration costs.
The new formula is: 80 000 + 20 000 x number_of_wars + target_clan_size x 1500
In cases where the target is ARAC or has red members, that amount is divided by 10.

This new calculation is trying to do less things at the same time and should no longer encourage "gaming" the system.
This is at the expense of having the new system be less protective of smaller clans, but it should go well with the coming ARAC/red consequences.
This should prevent one man clan harassment and encourage attacking racial enemies and other traitors.

In general, declaring war on a clan that is blue should cost an average of half the previous cost, with declaring war on a ARAC/red clan costing 20 times less.

PSA: ARAC consequences are coming next patch.
This could be as early as next Friday, or early the week after. We're aiming for a higher patch frequency.
Other changes to the siege system will come then, alongside Witchcraft, more Spellchanting changes and additional balance changes.
Thank fuck they somewhat addressed it, still too expensive imo but better
No it's not expensive, it's super easy to get that gold as a clan
That's just part of it though, all the siege equipment you risk is another. I feel there are better methods to address this than just making it a bunch of gold.

Re: who is dnd players
Reply #23
You are not elite players anymore,because game is broken,without real skilled magic.All of you lost all respect,even dfo legends.
You just a players of a common game now.  This is not darkfall and you are shit.

If RoA is so amazing, why do you guys keep posting the question asking people which they like better over and over and over and over..........when the answer is always the same.

and lol, now that I know you are destro it all makes sense now.