Taking more then 2 magic titles is not really the way to go imho. Each magic title you take makes other schools less viable because of the potency penalty. Taking 3 means 3 times a penalty so the 6% boost if the title is max is gone.You can not take combo twice, i think so at least. magic school combo scholar combo melee title is not an option. If you could it would make the best hybrid build there is, with melee being a lil lower then dedicated melee player but the magic set up with only 1title makes sure your magic is strong.Quick casting is not that great, the bonus scholar gives you includes casting time so i would throw it out. You do not need a melee title to melee, the choice of your melee weapon is important because of the penalty. Polearms become to slow avoid using that, if i would go hybrid i would use Greatswords if i would wear bone armor but would pick 1h swords/axe or clubs if i would wear robes. In robes the shield gives me more slashimg prot or i pre cast iron skin before going melee. Magic is being changed so dont chamge to much.
Magic is being changed so dont chamge to much.
I heard someone say that 1h clubs are great, armor always protects less vs clubs and hammers.
Quote from: Bim Bam on March 07, 2018, 05:50:52 pmI heard someone say that 1h clubs are great, armor always protects less vs clubs and hammers.As it is now, they are not. The base dmg of 1hblunt is exactly 1 tier lower of a 1h axe for the same speed meaning that you will do less dmg than an axe on non heavy armor wearer and basically the same on heavy armor wearers.If you factor also the power attack, the axe is definitely still better imho (20 stam drain vs 5ish less protections for 10-15sec).Blunts are supposed to be buffed, infact, both in dmg and in their power attack to make them more viable....but i am not sure if they will ever become that much better (clearly they cant do the same base dmg as axes or they'd become overpowered...so i assume they will put them somewhere in the middle meaning they will probably do a little less on light armored and a little more on heavy armored)
A difference in weapon damage output between weapon types seems to be a nice idea but what a nightmare to balance. You need to change so much each time you adjust one weapon. The balancing through weapon protection levels on armor seems a more efficient way in handling the balance and special quality's between weapon types and is far more easy to understand for players. But i am jyst a player might be very valid reasons in handling it otherwise.
Atm 2 magic titles plus combo plus scholar is the best title set up, if you take more magic titles you will lower your potency for all other schools. Scholar is by far the best magic title there is atm.Combining melee with magic also gives your magic a 2% penalty per title. Ingame that means your melee speed is lowered by a lot so taking polearms is a very bad choice. The push away effect is pretty low so not really worth taking. Having your 1h skill up can help for a mage since basic speed is ok in robes plua since you have your shield up it alsi improves your protection stats.