Ho and, by the way, we almost forgot! We're planning to open the gates on June 28th at 2PM Paris time. See you then!
OK, let's all take a vacation so we can get a good start and grab some holdings.
How many meditation points per spell, should correlate to the amount of spells/abilities required to play.Kinda hard to make the estimates right now, if we don't really know how exactly your rebalancing of skills and titles will affect the game overall.Also, reading your article makes me think that meditation will only be active while you are offline. If so, wouldn't it make leveling up titles only possible while being offline?
Meditation will only be offline, it is a catch up mechanic.Titles will level up over time, whether online or offline, but can be sped up by dedicating a meditation queue to it.Titles will allow specialization, but hybrids will still be possible by accepting less damage to gain more utility and adaptability.For the rest, the game will mostly be the same.So imagine how long you would think a spell should take to level up in the old meta, and we can start from there.
For EVERYBODYQuote from: Ub3rgamesHo and, by the way, we almost forgot! We're planning to open the gates on June 28th at 2PM Paris time. See you then!
There are around 90 starter city quests, with each one providing at least 550mp. This will provide a comfy 50 000mp starting amount for new players to grow.
Finally, we would like to open a discussion on how long should spells, skills or attributes take to max out using the meditation system alone.