Honestly, and I know I'm in the minority, I think there should be a toggle to turn off friendly fire, meaning if the toggle is on and you swing at a mob and hit another player, the player takes no damage and you take no grey. Only would work in lawful areas.It would be very easy to use to identify newb griefers and allow newer players to group without a misclick turning into someone accidentally becoming red.Would be pretty easy to code too.Honestly anything that could chase away a new player can't be bad. Healthy population equals healthy game.
Today, I was finishing off my troll quest and spawn was full of people. This player Drigo Hunger from <Jungle Kingdom> been attacking/harassing me for a long time. He keep switching between blue and grey and attempted to kill me many times. Can I attack him but still stay blue myself? Am I a sitting duck in this situation?You can watch my broadcast from https://www.twitch.tv/videos/224152310 from 58:22 till the end. Here is a small clip. https://clips.twitch.tv/FrailHungryKuduTBTacoRight
@CeliahAiley Is this what your clan has become? Griefing new players and newbie spawns? Real improvement there bro!
The alignment system is fine, the game was just launched, hardly anyone sits around the starter areas anymore.Leave the game hardcore, we dont need it nerfed into safezones or easier ways to kill a grey or a red.Its part of the sand in the box!