Skip to main content

Topic: Villages (Read 111 times) previous topic - next topic

Why when you are in the area of a village does it create a rogue state when they are not available for capture?
'Combat will be great - The reason combat will be great is because we will make it great - However, if combat isn't great we will change it so that combat is great, therefore - Combat will be great.' paraphrased from the core circular logic answer to all questions department

Re: Villages
Reply #1
it will be fixed. devs said if few times. Rogue will go only 30 min before village go live and few min after it was captured