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Topic: Reclaiming Dagnamyr. (Read 1475 times) previous topic - next topic

Re: Reclaiming Dagnamyr.
Reply #60
Thats ironic...

I have never once hid my name. So whats ironic?

Then again most people don't use the word ironic right.

So who are you if I have ran from you?

As far as DnD goes there is only a few people that would beat me more often than I would beat them and despite knowing that I would never run from them, so why on earth would I run from you?

Re: Reclaiming Dagnamyr.
Reply #61
If you had two braincells and actually read the posts instead of just throwing out dumbass comments, then you should know who i am.

And i'm not intentionally hiding under a different name, orilt was my first character's name, and i'm not gonna bother make a new forum account to satisfy some random idiot who also have a different ingame name than his forum name.

Re: Reclaiming Dagnamyr.
Reply #62
Just for the record, the whole bad relationship comes from Pallist having a hard on for DJ for whatever reason.

Do you actually believe this? I figured you were always just trolling to get reactions but this seems like you genuinely do believe it.

I never carried a grudge. I never had a long term plan against DJ or the horde. I even took the initiative to help NA horde members learn to PvP with duels and group duels with Garbage Men.
As a whole, Garbage Men had issues with Horde leadership specifically DJ. When we found out he told members he was disappointed in then for having duels with us.
It anything, DJ held the grudge.

When it came to actually going to war, for me it was a last resort. Many times members wanted to war Horde and I steered away from it because I saw no reason. At one point Garbage Men lost members from my war is last resort approach. Frostcoast, after many attempts to avoid war, was the breaking point. It has nothing to do with grudges.

I recruited vets and new players. We were open to everyone joining. Horde attracted new players with it's constant exaggerated advertisement spam in race alliance chat. I mean constant... You guys macro spammed it 24/7. Sometimes multiple members.
I really didn't care to recruit that way. I enjoyed running into players in the game. The issue was new players only ever saw that spam and most often tried out the horde.
For NA players this was too bad because there was no leadership for them to actually get better and enjoy the game.

Which lead to any other players, vets or people who quit horde because they wanted to get better (feeding into the "fuck the horde" mentality btw), to join Garbage Men. There were only two ork/wolf clans in the game...

Others who race changed were players we PvP'd against constantly and we developed a relationship with. I talked to everyone saying good fight and often times it lead to longer talks. I'm mediocre at best at PvP and was a nobody in dfo. I've shared plenty of videos where I (usually kloc with me) get wrecked. But we were out there every day trying again and getting feedback or advice or a duel after the organic encounter with enemies. This is how we met the better players.

Idk man.. I feel like I'm trying to give better insight to the 5 people left in these forums.

 I just wish horde leadership would reflect on themselves instead of just assuming I managed to build up a clan to take a personally vendetta out against DJ.

But i know.. your brainwashed or dense members will just translate everything i wrote to "EGO LIES EGO LIES EGO LIES EGO LIES..." And attempt to find some detail here that contradicts some other forum post or discord quote. Never opening up their mind to allow pieces to fit.

This is the l care to say about this though. That's for sure.
85% /s

Re: Reclaiming Dagnamyr.
Reply #63
If you had two braincells and actually read the posts instead of just throwing out dumbass comments, then you should know who i am.

And i'm not intentionally hiding under a different name, orilt was my first character's name, and i'm not gonna bother make a new forum account to satisfy some random idiot who also have a different ingame name than his forum name.


So just some no name noob then got it, I cant remember ever seeing some1 by the name Orilt and your clan doesn't have a single stand out player in it, to me you are just a clan of bad players that hope to win by out numbering others. Actually Pallist does stand out as some1 who will straight line while u melee him in the back lol.

Sorrow Avaritia was my original name in DF1, I made troll names for DnD because me playing it was originally just to troll around as there is very little real competition on DnD. One of the chars got banned in the thing the devs called Transfer Gate, so that is where my name came from.

Re: Reclaiming Dagnamyr.
Reply #64
Just for the record, the whole bad relationship comes from Pallist having a hard on for DJ for whatever reason.

Long post


There is nothing in here at all to explain your late game obsession and continously sticking your nose in our buisness to the point of attending every random siege against us, and eventually post dead game to declare a string of them yourself. No other clan interpreted things like this or went to anywhere the same lenghts as you, so obviously the reason was something other than DJ spamming race chats with recruitment messages or NA players not getting, in your opinion, appropriate attention.

As far as I can/could tell, and admittedly I wasn't very interested in finding out, the whole thing boiled down to you and possibly others having some kind of vendetta against DJ. Why else would you bother.
ᛟ Charax Hatehunter ᛟ

Re: Reclaiming Dagnamyr.
Reply #65
I don't get what's wrong with having a vendetta against someone.  PvP games need reasons to fight.  And DJ driving players away from our beloved game seems as good a reason as any.

I don't have any personal feelings for or against DJ.  He was and is a colorful character.  But he did send me a few personal tells that left me asking "WTF did I just read...?"  Kind of like when Dragonx leads clans, it makes one slap one's forehead and think "Man, I hope those players move past that bad experience and stick with the game".

Re: Reclaiming Dagnamyr.
Reply #66
I don't get what's wrong with having a vendetta against someone.  PvP games need reasons to fight.  And DJ driving players away from our beloved game seems as good a reason as any.

I don't have any personal feelings for or against DJ.  He was and is a colorful character.  But he did send me a few personal tells that left me asking "WTF did I just read...?"  Kind of like when Dragonx leads clans, it makes one slap one's forehead and think "Man, I hope those players move past that bad experience and stick with the game".

Say what you want of DragonX, and he truly is a weird one, but none of the former players of his clan that I've talked to had anything negative to say about the guy and enjoyed being in his clan.
As for having a vendetta against DJ or anyone else for that matter, I dont care about that. Just admit it.
ᛟ Charax Hatehunter ᛟ

Re: Reclaiming Dagnamyr.
Reply #67
What @fitteslim said is true - Garbage Men and Horde almost never even seen each other in the game. I said almost never as for sure Horde saw Butthurt Pallist when he left and decided to asset damage Horde because he got too little attention while being a member.

But anyways - opposite sites of the map in a localized world. There was only one thing that Butthurt Pallist and his clan competed in against Horde - recruitment. That's why Garbage Men (mostly Pallist) were so obsessed with Horde being present in Ork/Mahirim chat, posting recruitment messages. He keeps mentioning it. Garbage Men tried their best yet failed to attract almost any new players while Horde was getting them. You wonder why? One doesn't need a deep analysis (Horde being an established, well known clan with years of presence in dfo, same leadership, etc) to see the problem - it's enough to just look at the clan names...

Butthurt Pallist couldn't stand DJ/Horde being better at recruitment. As almost every new Ork/Mahirim went to Horde Pallist decided to try and steal some of them from Horde hence the "friendly duels" he mentioned and other attempts - mostly talks behing DJ's back but also tries to diminish Horde's power by joining every fight he could against them. DJ is not stupid, he saw that as what it was. Even after all the work put in, these few guys that left Horde (and then almost immediately went inactive) didn't want to join you Pallist. They created their own clan. Yeah, different name. At that point game was on its way out (population dying). Horde went inactive, Butthurt Pallist initiated the war vs Horde.

Pallist, you are a failure as a clan leader. Stop pointing at Horde. Be a man (and not a Garbage Man) for a moment and look into mirror - at least 50% responsibility for that terrible name you guys have (Garbage Men) is yours Pallist (as you started the clan with some other guy).
  • Last Edit: March 03, 2019, 01:21:06 pm by wildNothing

Re: Reclaiming Dagnamyr.
Reply #68
What @fitteslim said is true - Garbage Men and Horde almost never even seen each other in the game. I said almost never as for sure Horde saw Butthurt Pallist when he left and decided to asset damage Horde because he got too little attention while being a member.

But anyways - opposite sites of the map in a localized world. There was only one thing that Butthurt Pallist and his clan competed in against Horde - recruitment. That's why Garbage Men (mostly Pallist) were so obsessed with Horde being present in Ork/Mahirim chat, posting recruitment messages. He keeps mentioning it. Garbage Men tried their best yet failed to attract almost any new players while Horde was getting them. You wonder why? One doesn't need a deep analysis (Horde being an established, well known clan with years of presence in dfo, same leadership, etc) to see the problem - it's enough to just look at the clan names...

Butthurt Pallist couldn't stand DJ/Horde being better at recruitment. As almost every new Ork/Mahirim went to Horde Pallist decided to try and steal some of them from Horde hence the "friendly duels" he mentioned and other attempts - mostly talks behing DJ's back but also tries to diminish Horde's power by joining every fight he could against them. DJ is not stupid, he saw that as what it was. Even after all the work put in, these few guys that left Horde (and then almost immediately went inactive) didn't want to join you Pallist. They created their own clan. Yeah, different name. At that point game was on its way out (population dying). Horde went inactive, Butthurt Pallist initiated the war vs Horde.

You are a failure as a clan leader. Stop pointing at Horde. Be a man (and not a Garbage Man) for a moment and look into mirror - at least 50% responsibility for that terrible name you guys have (Garbage Men) is yours Pallist (as you started the clan with some other guy).

I never saw Garbage spamming recruitment in chat, Horde did all the time, which is the biggest reason they recruited more members.

In general both Horde and Garbage Men both seemed like decent people, most the people I talked to in each clan were nice until I inevitably shit talked them out of boredom (what can I say I troll when I am bored). But talking to both of them it did seem like they quite often tried to play the politics game against each other, both of your clans have said that the other clan did shitty things to them for apparently no reason, so there is obviously something there.

Horde being an established well known clan with years of presence in dfo really means nothing, they are well known for being bad players, so any1 in the know wouldn't want to play with them, I know you are a noob friendly clan but you don't really have any1 to teach your newer players anything beyond the basics, which is a big problem as you are basically recruiting people to fail.

Garbage Men are funny though, they are barely better than new players, yet they seem to look down on actual new players, because they manage to beat them.

Re: Reclaiming Dagnamyr.
Reply #69
...
Garbage Men are funny though, they are barely better than new players, yet they seem to look down on actual new players, because they manage to beat them.

Standard occurrence in Darkfall, and a comic insight into humans' tribal psychology.

Clans form by "pro" players branching out, wanting more freedom to act in their desired way, which was previously denied by a leadership figure who might've been less skilled than the "pros". After forming their new clans, the "pros" recruit a few of the previous clan's members who are aligned with the pros' feelings, and seek out more members in the form of fresh meat to mold to their psychology and way of playing, aka noobs. The noobs are attracted by a sense of power, either it be in the form of player skill, or political dominance in the game world or forums.

In the harsh gameworld of Agon, they want to feel protected, and a sense of belonging to a tribe; ultimately believeing that just by serving a skillful player, they will imbue his skill and power. And so, many a cocky noob have risen and fallen in Agon. They raid a few times together with pros, thinking that their skill have any impact on the battle. With time, they believe themselves to be skillful too, when in fact it's just the combination of meatshield numbers and a few pro players carrying the rest that wins the clan their battles.

Then sometimes, wars break out between clans, that can last for several weeks. This becomes a psychological strain for all players, where we've seen valuable holdings sieged at odd hours in weekdays - something very annoying when happening consecutively. Add on top of this losing consecutively to more elite clans, with the noobs' leaders pointing out mistakes and blaming the new players for their faults. The size of their fat banks, built up with a cocky attitude in times of peace, slowly drained down, until only their leafblade and some r30s remain. By this time, several month old noobs, even long time vets who suck, will have their ego buckling under the external pressure they're faced with. Their illusion, that they have obtained the same 1337 skills as their "pro" leaders, who taught them how to fight and who built their banks up, were nothing more than a sunday brunch for the truly elite clans (who ofcourse only rarely, if ever, recruit noobs), comes crashing down. At the end of the day, their brains are lesser to those who have PvPed more than anyone on the server, and they still remain noobs, who at the end of the day will never be able to become "pro" players, and lead their own clans. So they install LoL, and quit Darkfall, calling it a toxic zergfest with cheaters.

Pretty much the explanation for all the mass-exodus events Darkfall has seen after every major clan war. Lux Arcana, Horde, SKD, SUN etc. pretty much suffered the same thing. Most players will just suck, no matter the effort, and that's something they can't cope with.

Its a problem caused mostly by the good players. Most good players would rather play with other good players (can't really blame them for this though) and would rather just shit on bad players than fight real competition and risk losing (this is a shitty attitude though and fucks over newer players).

If good players took the time to help newer players learn the game it would have helped the game quite a bit, the problem was that the only people that were really willing to help newer players were generally bad players. If the good players saw any potential good players though they snap them up rather than leaving them in the clan with bad players.

Re: Reclaiming Dagnamyr.
Reply #70
There is only so much players can do.
Bottom line is still that devs need to secure a viable financial model and push updates, communication, etc...

Still a member of SaltyBitches™ Club

автомагнитолы дешево
Reply #71
Если нужны установка автозвука в Киеве то правильнее всего будет обратится вот к этим парням сабвуфер автомобильный