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Topic: LOCALITY (Read 688 times) previous topic - next topic

Re: LOCALITY
Reply #15
If there was global bank I'd destroy everyone's bank every day.

Think about a life with no banks.

You can do that with local banks as well, and it has a greater impact.
On the other hand, crafter alt with repair shards logs in, repairs bank, nothing happened.

Re: LOCALITY
Reply #16
If there was global bank I'd destroy everyone's bank every day.

Think about a life with no banks.

You can do that with local banks as well, and it has a greater impact.
On the other hand, crafter alt with repair shards logs in, repairs bank, nothing happened.
Repair Shards/Tools, and all kinds of Siege Gear should make chars stay in-game after they log out.

Still a member of SaltyBitches™ Club

Re: LOCALITY
Reply #17
If there was global bank I'd destroy everyone's bank every day.

Think about a life with no banks.

You can do that with local banks as well, and it has a greater impact.
On the other hand, crafter alt with repair shards logs in, repairs bank, nothing happened.
Repair Shards/Tools, and all kinds of Siege Gear should make chars stay in-game after they log out.

Holdings should only be asset damaged in set clan prime time. Get rekt one man 6am asset destruction army.

Re: LOCALITY
Reply #18
If there was global bank I'd destroy everyone's bank every day.

Think about a life with no banks.

You can do that with local banks as well, and it has a greater impact.
On the other hand, crafter alt with repair shards logs in, repairs bank, nothing happened.
Repair Shards/Tools, and all kinds of Siege Gear should make chars stay in-game after they log out.

Holdings should only be asset damaged in set clan prime time. Get rekt one man 6am asset destruction army.
Agreed. Should definitely be considered as a change for once sieges get a rework @Ub3rgames

Still a member of SaltyBitches™ Club