Why is the magic grind about 20x as long as the Melee/Archer grind? Seems like another thing that's been ported over from DF1 that doesn't fit this version.
Funny. I was doing melee for the first time yesterday and it actually felt like melee was taking longer than magic was at the first levels
What if you level up multiple melee weapons? Hurrr leveling one skill is faster than raising muliple skillsDEVS PLZ *kills self*
Since I jump to this discussion early on, let me share my test that I made last night:- 2H melee weapon from 0 to 37 went up in one hour (power hour) by the help of my friend who melee hasted me and constantly healed.(we used lvl5 undead dwarfs)So actually the OP is right, it's not about a single skill vs multiply schools, spells, but in general, it's faster to lvl up melee. I tested a bunch of schools, spells by using power hour and non of them when up this fast.(probably we would have the same result due to archery with ranged haste, but since my archery skill is not 0 anymore I can not make a test)Is it bad?I do not think so, since lets be honest, all of us needs to lvl up a melee weapon, no matter if our main role will be mage or archer (or melee)
- 2H melee weapon from 0 to 37 went up in one hour (power hour) by the help of my friend who melee hasted me and constantly healed.