This is DND, not any other iteration of DF. Everything is slower, and more local. It is the way it is.
Quote from: Seronys on February 28, 2018, 06:17:52 amNo
This is talked about in the roadmap and was thinking it would help out with creating a sense of danger for anyone transporting goods or travelling to/from spawn locations. Also it would create quicker routes to enemy territory, but also make it easier to camp entry ways or cut off groups returning home from a few ganks.How do you guys think this will effect gameplay? Would it encourage sieges?
i actually like there idea of having no stamina drain while sprinting on roads.
did someone say a UW feature
lots of UW features were good. Crafting orders for example