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11
Suggestions / Re: rework seize
Last post by SomeBK -
WoF can easily do up to 40 arcane damage
That's pretty nice considering you can stack an aoe on top. My guess is it will stay unchanged because the school is very limited compared to others.
12
General Discussion / Re: The next patch?
Last post by Dunnin -
Also the Greek riots during that time didn't help the outsider's view.

I really wonder what people expected... something like "oh they f... us in the ass, so nice..." maybe? Or something like "oh some Greek, US & EU rich, corrupted old guys faked some numbers 20y ago, so it's fair to f... my ass now, cause... reasons..." ?
13
General Discussion / Re: Duel vs Avast SomeBK
Last post by SupremeBeing -
someone give me the TLDR of this whole thread please
myckes better at deflecting then he is at 1v1ing someone throwing light battlespikes at him?
14
Media Highlights / Re: Anyone else see that?
Last post by SupremeBeing -
enclave outplaying the empty server 3 days in a row. ;) gf all.
gj man
15
Trade / WTB Selentine Ingots
Last post by Action_Jackson -
as Title says ill buy em for Gold or other Mats.
Looking for +200 Ingots but I will buy quantities from 50.
16
Suggestions / Re: rework seize
Last post by Wyverex -
WoF can easily do up to 40 arcane damage
17
General Discussion / Re: Sithra
Last post by Xipos -
I bet we could turn this forum into a subscription based porn website and they wouldn't even notice until a few months passed.

No point tagging them :D
18
The problem with these devs is, they thought this game is mostly fine, just needs less grind and some other tweaks here and there. So they released some sort of minimum viable product and thought it's going to be all good. In reality, in 2018, this game needs major overhauls in everey aspect, they need to finish their whole roadmap at very least and thats years ahead.

Well i for one think they can just add a handful of changes like 5 core features and changes and this game would be alot more fun and attractive for casuals and non hardcore pvp gamers, ive been preaching it for years since 2009. My tag line has always been ' Just because its full loot pvp game doesnt mean players want to die or lose their shit every day in a stupid way "
19
The problem with these devs is, they thought this game is mostly fine, just needs less grind and some other tweaks here and there. So they released some sort of minimum viable product and thought it's going to be all good. In reality, in 2018, this game needs major overhauls in everey aspect, they need to finish their whole roadmap at very least and thats years ahead.
20
Currently there is no way for casual players or new players or veterans to get med points on our personal playtimes unless we all decide to stay at npc lands and do npc quests.
Why did ub3rgames not realize this problems for 6 months after release. They are forcing pvp ontot he playerbase to get med points purely from VCPs. Even in an PvP game forcing pvp is not the right thing a dev team should do, PVP should happen organically due to players always out doing pve or other fun things not directly looking for pvp.

The devs priority to balance magic schools and its pure focus on New Dawn being this PVP oriented game development has hurt it attraction to the new and casual players of MMOS who have yet to try darkfall. Even i like most veterans can not recommend this game currently to any new players for fear of them quitting after a few weeks and never coming back.

Focus on more casual content Devs, all your doing balancing magic schools is making it stronger and making Time to Kill within 10-11 seconds, might as well go back to playing DOOM or Call of Duty.

Meditation points are extremely easy to get. And if you move off the mainland to one of the far Islands, that in itself implies you know enough about the game to get what's required (med, gear, etc)

A few new guys in our Clan are getting 30K mediation points a day doing the cycle in elf lands.

Game is still great for new players man, just gotta stay calm. I've said it before and I'll say it again this is why they called it a soft launch, we are finally past the first 6 months,  there's a lot of things in game the new players can still enjoy.

You got to look at this game as a whole and development is heading in the wrong direction in terms of pvp balance and terms of maintaining new players past the first month. They are also been focusing development on the wrong features which is mainly pvp related.