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Messages - Nataz

1
General Discussion / Re: Ub3rgames - Status
...seems magic wont play as big of a role there as in traditional MMORPGs.

I fucking love New World already!
2
General Discussion / Re: @Uber
Ub3r just diligently coding on their computers.  Do you actually believe they've given up after already stating that they're not giving up?

Do you actually believe they're not gonna address the issues after a few days, even if its already gone a month? What about the patch next week? or the patch 2.2 end of September. You talk like they have any credibility left, they got none including rock bottom integrity.
3
General Discussion / Re: SHIELD DISCUSSION
Seems to me that with 1h + shield vs a two-hander you take less damage and deal more damage than the two-hander player.
Is that really right?

No that is not right, as the protection is part of the DPS calulation of the two playstyles trading hits.
4
General Discussion / Re: SHIELD DISCUSSION
Except that in an actual fight with latency factored in the reach is not relevant a difference. The 0.25m difference you can only notice when both targets look for it by slowly moving an inch each swing.

If people are doing a messy traditional 'dance' you won't be able to spot it. The difference is so marginal that it is more than compensated for by the shield, and in case of a Q3+ Shredder, you will gain the upper hand easily.

If reach/arc difference isnt noticeable then the 2h users must be dumb as bananas to not go 1h. However I've played both and 2h reach/arc make it significantly easier to hit and especially sticky backing
5
General Discussion / Re: SHIELD DISCUSSION
I consider myself a true Leftclick Hero, but if I see a guy using a 1h+shield I will not engage in 1v1 with that person until I get him lower on health via archery, as my Greatsword will lose that fight, hard.

You might be able to beat a 1h/shield with a Greataxe if you land the Power Attack, but Greatclubs, Greatswords, and Polearms, are too shit in the ND meta and and can rarely stand on their own without archery to soften up the target first.

Plenty of room for balancing here, and it'd help if the formerly mentioned 2h weapons had a Power Attack worth a damn. Maybe they'll do it in the patch early next week.

Then you simply dont master the dance, why not capitalize on your reach advantage? Its many 2h users that manage to trade hit for hit and a hit for hit trade the 1h lose. If you stand spinning into their hitbox, the 1h stand a chance due to speed.
Nothing to dance if the 1h/shield guy can be almost stationary and attack and block via animation cancelling.

The step-in-step-out only works against people who literally never move and don't know to hold their attacks to improve their sync.

The range difference is not as big as you claim. It's only about 0.25 meters.

Then that is a timed parrying issue and not the passive protections. The reach difference is significant and very noticeable and carried by the arc. The point is with proper movement, the 1h cant utilize the advantage of higer swing speed, cause you will move out of reach loading up ur next swing

Less reach, less arc, lower damage what is the benefits of going 1h?
You know the DPS is only similar to 2h GS due to swing speed and the help of the shields passives, people seems to forget that.
6
General Discussion / Re: SHIELD DISCUSSION
I consider myself a true Leftclick Hero, but if I see a guy using a 1h+shield I will not engage in 1v1 with that person until I get him lower on health via archery, as my Greatsword will lose that fight, hard.

You might be able to beat a 1h/shield with a Greataxe if you land the Power Attack, but Greatclubs, Greatswords, and Polearms, are too shit in the ND meta and and can rarely stand on their own without archery to soften up the target first.

Plenty of room for balancing here, and it'd help if the formerly mentioned 2h weapons had a Power Attack worth a damn. Maybe they'll do it in the patch early next week.

Then you simply dont master the dance, why not capitalize on your reach advantage? Its many 2h users that manage to trade hit for hit and a hit for hit trade the 1h lose. If you stand spinning into their hitbox, the 1h stand a chance due to speed.
7
General Discussion / Re: SHIELD DISCUSSION
Problem is the timed blocking and that there is basically only 1 type of melee damage (slashing). 1h+shield and 2h does more or less equal damage to each other over time, but the 1h has alot less hit% accuracy as its arc and reach is shorter. Everyone can take out a shield and block, so the passives is the only thing that keep it worthwhile. If any changes to shields towards only a blocking effect then they need to bundle the effect of blocking into the 1h titles.
8
Questions and Answers / Re: Magic School Flavors
MAGEFALL
9
General Discussion / Re: Farming drop rates before 2.2
1. Boost "group" farming.
2. Make alts possible to despawn as figurines, so we can transport them around in bulk.
10
Zealous hope makes you blind. If this was a publicly traded company, would you put money into it?

No, but bonds for sure.
11
Did you make this poll so we could comfort you and tell you everything's gonna be alright?
12
General Discussion / Re: Early This Week
Yeah, not defending them. Just trying to understand how they're thinking to behave like this.

It's extremely difficult to communicate with a community- especially one that has a hostile portion of it. I've experienced this first-hand and that's why we have a Communications manager, it's why you can get a degree in Media Communications and get a extremely well paying job just being the middleman between a company and its player base.

Anybody with any experience doing that knows that the opposite actually happens when you're inexperienced and you're confronted with a really interactive community. ~ especially when you have less than good news ~ You become less inclined to communicate even if it's just to shoot a text or email. I can't explain it but anybody that's experienced that firsthand and grind thru it knows that's whats happening now. It's just human nature to pull back.

I was fortunate enough to be part of something that was able to hire somebody that knew had to do that, these guys have just got to ride it out

Just sum it up as INCOMPETENCE, no need to wrap it up in paragraphs of nice words. The most effective tool you have when in trouble or facing difficult times is to COMMUNICATE.
13
Hm.

Bone: magic dmg, magic speed, mana regen.
Leather: melee dmg, melee speed, archery dmg, archery speed, stam regen.

Yeah, 3 > 5...

I thought it had spell durability on there but they're actually exactly the same speed,damage and regen.




+ feather on the bone, as it has basically same prots, but less encumbrance
14
Hm.

Bone: magic dmg, magic speed, mana regen.
Leather: melee dmg, melee speed, archery dmg, archery speed, stam regen.

Yeah, 3 > 5...

I was waiting for that one and the "visual" difference is they break it more down on the leather. If it were apples to apples and applied same metodology it would be Physical speed and Physical damage.
If we're to break Magic traits same way it will be as follows
Spell damage
Utility magnitude
Casting speed damage
Casting speed Utility

Magic is also a 2in1 bundle with damage and utility combined in many spells which in itself is an advantage, no weapon swapping is another  advantage.

Lets not touch in on mobility, self sustainability or support abilites for now, though you could argue that mobility is a part of the utility.

 
15
...but the traits are the same-leather just has less because melee just use less traits ffs...


Elaborate please