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Topic: The Myth of the Demigods in Darkfall Online (Read 596 times) previous topic - next topic

The Myth of the Demigods in Darkfall Online
[info - never where implemented - also for DND not confirmed or plans for]

#Darkfall Peek #18 IGN 1th December 2005

Demigods of Darkfall

They are huge, they are almost ridiculously dangerous, and they are infrequent visitors on the world of Agon. Hunting down and killing a demigod is one of the ultimate challenges faced by players in Darkfall.

A thin aura of fire and heat distortion surrounds Sanglac, and fiery footprints linger briefly as he passes. He always carries with him a fortune in gold coins and gemstones.

There are six demigods in the game, each of which haunts the peripheries of one major nation. Demigods are ephemeral presences, whose dwellings lie in unguessed dimensions, and whose brief visits to Agon are marked by the uncaring slaughter of all who stand in their way.



Godlike powers
For wildly different reasons, each demigod needs or desires to visit Agon at regular intervals. Some always appear at certain time during the week, others when the moons are aligned in a certain way, yet others seem to be called forth by the regularly occurring weather phenomena of certain regions.

All demigods have godlike powers that are far beyond those of any mortal. They are as different from each other as the races whose homelands they visit, but all the demigods share a few traits, such as godlike powers of regeneration.

Upon arriving on Agon, each demigod sets about fulfilling a series of tasks or objectives. While their place of manifestation varies between a half-dozen preferred locations, a demigod's movement routes and actions are usually quite predictable from then on. They go single-mindedly about their tasks, then fade back to their home dimensions when they are finished. Should a demigod die while on Agon, it will reincarnate on its home plane, and be unable to resume its tasks before a period of time has passed.



Quests and glory
It is possible to kill a demigod, but that rare feat can only be accomplished by groups of extremely powerful and well-coordinated heroes. If such a group is successful, they tend to find that a demigod's loot justifies even the most Herculean of efforts; fearing nothing, demigods bring cherished jewelry and preferred weapons with them to Agon.

In each regularly visited nation, a handful of highly prestigious quests involve hunting down and killing the demigod in question. Some of these quests are considered sacred undertakings, and therefore have alignment limits or glory point limits (glory points are accumulated exclusively through completing quests). Other, more prosaic quests just require the potential hero to have full mastery of certain necessary skills.

On extremely rare occasions, semi-unique quests are launched by items found on the body of a fallen demigod, or by divine visions received as an individual proves himself worthy by participating in a slaying. Receiving such quests is considered a great honor among Agon's most powerful and revered heroes.

It is said that, in the past, demigods carried items that facilitated travel to their home plane, but there are no known occurrences of this in the present age.

First glimpse - one of the six
Malaut, the Demon Prince of Greed, has made it his life's work to corrupt the inhabitants of Mercia, Agon's most powerful human kingdom. His cult is spreading quickly through that land, with a steady flow of knights and nobles being lured into decadence by the machinations of the Below, Malaut's faithful servitor race.

Beyond mortal lands, the Prince commands the allegiance of many powerful demons that dwell with him in his home dimension, called the Shadelands. One of these Demon Lords is Baron Sanglac, who serves as Malaut's messenger to the highest echelons of his priesthood in Mercia, bringing new orders, occasional aid, rewards and punishment.



Silver and gemstone
Baron Sanglac is an enormously tall human figure clad in a massive golden field plate with silver trimmings. The symbol of the Church of Malaut is rendered in silver and gemstone on his equally massive shield. In combat, he wields a sword similar to his master's legendary Silvertounge, a silver longsword surrounded by writhing tendrils of black chaos matter. Sanglac doesn't wear a helmet, and his face is that of a beautiful but disdainful and haughty young man with curly blonde hair.

A thin aura of fire and heat distortion surrounds Sanglac, and fiery footprints linger briefly as he passes. He always carries with him a fortune in gold coins and gemstones.

Further details of Baron Sanglac's habits, as well as his strengths and weaknesses, await discovery by the bravest and most capable of human adventurers.

source: click here
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best regards
Come at me!!
In the Darkfall Univers since 2005
- Coding is like Cuisine. Everyone knows good food when they eat it, but what looks easy in the plate could take hours of baking in the kitchen. - DND Godking Dev

  • Kenman
  • [*][*][*][*]
Re: The Myth of the Demigods in Darkfall Online
Reply #1
Vaporware
I'm an amateur GFX Artist. I created the RoA logo, BPG logo, many of the forum buttons, and edited their swirl.

But don't misunderstand: I hold no bias. I play both. Great devs on both sides- good, passionate people.

If you'd like GFX work message me.

Grim ReapiN
Proven mongoloid

Re: The Myth of the Demigods in Darkfall Online
Reply #2
Vaporeware since 2001

Prototype - Windows 95  :o






Final Vaporeware March 2009 in Greece

Come at me!!
In the Darkfall Univers since 2005
- Coding is like Cuisine. Everyone knows good food when they eat it, but what looks easy in the plate could take hours of baking in the kitchen. - DND Godking Dev

  • Otis
  • [*][*][*][*]
Re: The Myth of the Demigods in Darkfall Online
Reply #3
id play that over ROA, bet it plays smoother

  • Kenman
  • [*][*][*][*]
Re: The Myth of the Demigods in Darkfall Online
Reply #4
I'm an amateur GFX Artist. I created the RoA logo, BPG logo, many of the forum buttons, and edited their swirl.

But don't misunderstand: I hold no bias. I play both. Great devs on both sides- good, passionate people.

If you'd like GFX work message me.

Grim ReapiN
Proven mongoloid

Re: The Myth of the Demigods in Darkfall Online
Reply #5
promet, please, found video from early stages of DF, like it was in Ultima Online, There is was video on youtube....

Re: The Myth of the Demigods in Darkfall Online
Reply #6
Damn, those things look stupid...

Re: The Myth of the Demigods in Darkfall Online
Reply #7

Re: The Myth of the Demigods in Darkfall Online
Reply #8
yeah 2005 was 12 years ago

get a grip kid
"If there is a supreme being, he's crazy."

My IQ is too high for you all.

Re: The Myth of the Demigods in Darkfall Online
Reply #9
yeah 2005 was 12 years ago

get a grip kid
It can count!

  • nubnax
  • [*][*][*][*][*]
Re: The Myth of the Demigods in Darkfall Online
Reply #10
yeah 2005 was 12 years ago

get a grip kid
It can count!

it's evolving! we are lost!
Bala Eregi - SG of Pickaxe Inc