Last time I showed last DnD promo video to my online buddies, they turned that shit off before finishing. No offense, but after that experience, a significantly better trailer is required for me to advertise DnD.
Finally, as the trailer approaches its climax, we've went on this journey with these "nobodies", these "anybodies", as they began in obscurity, across their many adventures, loses, defeats, all the way to becoming unique adventurers in their own right, each with their playstyles and imprint on the world.
lol at you guyswhat about you make some google ads so Ub3r can sell more of this amateur patched gamethere is nothing added that feels genuinely finishedit's just a shitshow by now with the release date and the state of the gameeven when we get the numbers of people, we would end up with another wipealbion online had 4 wipes after it was feature completedarkfall has no momentum at all, it was now a year and a half in development, it should have some fucking momentum by now. Soft launch my ass. Chances are that this was all planned by DnD and RoA. They get a cheap deal by splitting the costs buying the game engine together. They paid how much each? 500k? They should have that money in by now so they release and take the profit that comes with it.
you guys are better off trying to convince @rawrgasm to do a trailer
Apart from trailer, I believe the best effect would be to simply just reach out to relevant gaming communities and clans. Most of the vets sticked through because of the core mechanics of the game; full loot FFA PvP, FPS combat mechanics in an MMORPG, clan conquest, naval battles. We're not here for the dated graphics and animations, lack of end-game PvE content, or long ass quest chains. We're here because this game is the best PvP game ever.And there's bound to be players out there that will fanatically fall in love with DND if they tried it. Even better, clans or communities that have the mentality for such games, they just don't know about DND, and are currently playing shitty games.On the bright side, the MMORPG market is really stagnant at this point, and MMORPG players would be likely to try out something new. Just a quick brainstorm where we can find potential players (the mental profile are grind games or PvP mmorpgs):Former DFO clans/communities (DOW, Goons, ANG, TheMercs, Yew Militia?, Virakar, Aesir, etc.)ESO Community/clansAlbion community/clansWOW private servers (players here are nostalgic about previous versions where the game was more grindy/"hardcore", and don't find other MMORPG appealing - Blizzard will release their own legacy servers soon, but most of the vanilla players have had their fix from Nostalrius etc. already)CrowfallRunescape forums/Deadman mode in-game (making a runescape spam-bot should be easy lol)Reddit forums for these MMORPGsUO private shardsSurvival game clansBasically, get in contact with PvP clans from these environments, and introduce them to DND. Hopefully they test the game out and migrate their whole clan to this game. This again could have an effect on other clans they got contact with (remember when SUN tried some other MMO back in the day? At least 3-4 other Darkfall clan followed them to try the game).If they don't like the game, even considering future implementations, then they won't be a fit anywas. If they like it, and stick around now, we've got a following and early momentum. Even if they quit after the first few months, most will still come around to check the game out.