Is anyone else concerned that the new system makes it too damned easy to get rare metal, especially when compared to the time it takes to get T1-3 Leather and Cloth?
Knowing that, maybe the argument to be made here is that clan nodes themselves were/are an issue?
On our end we do see them as a potential source of value for holdings
For clan nodes, they are meant to represent a single decent wilderness node per player.Each player needs more than that by themselves and should go out for more
So make up your mind. They are either something that gives value to a holding or an equivalent of a single decent node (hundreds of them in the world).
The short answer is that mostly no, but sometimes yes.
Can we fix the mental illness signatures?
Myself, I tap a Mine at bedtime, quickly at breakfast, and again as I log in for a nightly play session
- the mine is never empty for raiders, so at least they do not do the trip for nothing,
- There is less clan/alliance drama,