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Topic: Add RPG style Resurrection fast travel on death (Read 75 times) previous topic - next topic

Add RPG style Resurrection fast travel on death
@Ub3rgames When a player dies, give him/her two options-

Option 1- what we have now.

Option 2- Allow a player to choose a safe church for respawn. Depending on distance: short to medium distance costs gold and meditation points. Far distances cost gold, meditation points and statistic points from the characters highest statistic (except wisdom, I highly suggest it's taken from vitality). Travel time is equal to half the set "run" time for that distance.


Re: Add RPG style Resurrection fast travel on death
Reply #1
No stat loss, others are fine.

Re: Add RPG style Resurrection fast travel on death
Reply #2
Please no!  Removing teleporting is one of the best things they've done. 

  • Niburu
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Re: Add RPG style Resurrection fast travel on death
Reply #3
Since the game will have large parts focused around racial warfare in the future i would like to see a capital recall with 0KG inventory.
Darkfall is the best experience on PC with my pants not unzipped.