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Topic: Server Status (Read 84375 times) previous topic - next topic

Re: Server Status
Reply #540
This one is a real head scratcher, it seems tied to a character's death but in a case that has not been touched in months.
We're trying to validate it is safe to restart without corrupting the character or further risks of crash.

ETA is of at least an hour, to secure the code, build, deploy and restart.

Again sorry for the interruption.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #541
Server is starting up. We'll reopen the gates in 25 minutes if sanity checks go well.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #542
Server is back online. All should be fine now.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #543
Server will go down for regular maintenance in 1 hour, at 16:30 Paris time. Estimated downtime of 20 minutes.
Think of packing your mounts and their inventories before that.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #544
Server is back online.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #545
Server will go down for Update 1.2 in 1 hour, at 12:00 Paris time. Estimated downtime of 1 hour 30 minutes.
Think of packing your mounts and their inventories before that.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #546
Server is back online with Update 1.2:

Today's patch sees the release of a major evolution of our marketplaces: remote view.
When consulting a marketplace, you will now be able to see the content of any marketplace you have access to and purchase remotely.
You will still need to go fetch the item, but the purpose of this change is to secure purchases, easily prepare remote stockpiles and perhaps even "pre-order" items before a trip.
It is a good preparation for buy orders and transportation contracts, which will come down the line.
It should also help players see prices for items they have in abundance and motivate trade.

Marketplaces changes:
- There is now a new drop down list of all accessible marketplaces.
- The list is sorted by distance from the current marketplace.
- The list is located just above the button for categories.
- You can select multiple marketplaces at the same time to view an aggregated list of items.
- Base on-sale taxes have been reduced to 5%.
- Buyers can remotely purchase items for an additional 5% of the purchase price. They still have to go pick them up.
- Sellers can remotely withdraw the gold of successful sales to their global gold account. The 10% global account fee is applied as usual, on top of the 5% sale fee.
- Sellers will now see their own sales in the general list of available items.
- Pagination display errors and other minor bugs have been fixed.


Other changes:
- The quest tracker will now show the progression of objectives.
- Linked spells with issues should now be linked properly.
- Weight of bags should now always be accurate.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #547
In one hour, we will shortly take down the server for a hotfix.
The server will be back online 30 minutes afterwards.

Remember to recover your mounts and their inventories.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #548
Server is back online.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #549
Server will go down for regular maintenance in 1 hour. Estimated downtime of 20 minutes.
Think of packing your mounts and their inventories before that.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #550
Server is back online.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #551
Server will go down for Update 1.3 in 1 hour. Estimated downtime of 1 hour.
Think of packing your mounts and their inventories before that.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #552
Server is back online with Update 1.3.

Update 1.3: Safe sieging and cheaper wars
This week's patch focuses on encouraging sieging and not making it punishing for blue players.

Safe sieging:
The bulk of the work has been done around providing a "contested area" during sieges:
- In a large area around a holding, attackers, defenders and their allies are all free to kill each other.
- In areas around siege stones and bindstones, all characters not officially involved with the conquest challenge are free to kill for attackers/defenders and their allies.
- When a character is under NPC zap tower protection, normal alignment rules apply.

This is a rather major overhaul of alignment. We already spent dozens of hours testing edge cases, please pay attention and report any issues you notice.
Note that looting for free-killed blue characters is not yet possible without alignment hits. This is a coming change.

War declaration costs:
Now that sieges should no longer destroy the alignment of participants, we can safely lower the war declaration costs.
The new formula is: 80 000 + 20 000 x number_of_wars + target_clan_size x 1500
In cases where the target is ARAC or has red members, that amount is divided by 10.

This new calculation is trying to do less things at the same time and should no longer encourage "gaming" the system.
This is at the expense of having the new system be less protective of smaller clans, but it should go well with the coming ARAC/red consequences.
This should prevent one man clan harassment and encourage attacking racial enemies and other traitors.

In general, declaring war on a clan that is blue should cost an average of half the previous cost, with declaring war on a ARAC/red clan costing 20 times less.

PSA: ARAC consequences are coming next patch.
This could be as early as next Friday, or early the week after. We're aiming for a higher patch frequency.
Other changes to the siege system will come then, alongside Witchcraft, more Spellchanting changes and additional balance changes.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #553
Server will go down for regular maintenance in 1 hour. Estimated downtime of 20 minutes.
Think of packing your mounts and their inventories before that.
The Darkfall: New Dawn Dev Team.

Re: Server Status
Reply #554
Server is back online.
The Darkfall: New Dawn Dev Team.