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21
Bugs & Feedbacks / Re: Shadow Knight
Last post by Bloodymurderer -
https://www.youtube.com/watch?v=Uq78KeMDGgk

Is that even efficient?  It felt like it took you for ever to kill those shadow-knighs.

We're clearing the spawn at lvl4 with downtime between spawns.

What's sad is his individual loot in that video is probably the same as the split loot over time.

So even if it took him time solo, group farming is such shit that he is winning

OK nice. I'm glad that i've seen this video. I'll know what to do now when the time will come...
22
Bugs & Feedbacks / Re: Champion: book & pots.
Last post by Bloodymurderer -
You say "As a mage, i'm mostly left in disappointment with the amount of combat book i get."
But combat books means "Non-crafting title books" so it is also a mage book in sort way... they are made for raising combat titles ( also magic schools) to level 50




You are right, but you talking long-term here.

In DnD, i still somewhat need to use all magic school. Fire has haste, earth has iron-skin, air has arrow-ward & tornado, infliction has shrapnel, witch-craft for mana drain and for some reason, you can still cycle lighting-strike+r50 fire nuke +. Right now, i want my magic to be unlocked and good. I'm not thinking about combat. Beside, in dnd, you can win with magic only from what i've seen.

IT's nice that i'm getting combat books, i only wish that the rate of getting combat and magic books was equal.


23
logistics...

Thats supposed to be 100's of hours of work being transported in a convoy/caravan.
So the battlespike part is to make sure a random group roaming cant take all the shit instantly.
You'd have to get spikes...which gives the caravan time to buy gear at the local market to fight you again.

Ofc, with current pop its just annoying...but
It's not just annoying because of population. It's annoying because it's inconsistent. If you kill a guy and mount lives you can open it without the need of battlespikes. When you kill the mount, you suddenly need battlespikes. This is stupid.

It should allow you to tame the mount, but then the chest should drop from it. That requires battlespikes to break in.
Or
make chest accessible just like someones mount is when it's still alive. This or that, not a mix of two. Simple logic.

Now it makes no sense. As is said - it's inconsistent.
24
Clan Recruitment / Re: THE TAUSIAN DOMINION RETURNS!!!
Last post by memes -
Looking for dedicated players, both EU and NA. Join the most organized clan on the server!  8)

translation: go to villages with 20 people and never get pvp
I hope they don't stop because eventually clans will rally to meet the competition.

no they wont, they will just change villages while your clan dies off because everyone gets bored of zerging
25
Bugs & Feedbacks / Re: Champion: book & pots.
Last post by ProperK -
You say "As a mage, i'm mostly left in disappointment with the amount of combat book i get."
But combat books means "Non-crafting title books" so it is also a mage book in sort way... they are made for raising combat titles ( also magic schools) to level 50


26
Bugs & Feedbacks / Re: Champion: book & pots.
Last post by Bloodymurderer -
stop farming kobolds then

i got 2 pots from a yellow mob champion once

I don't kill kobolds, i kill orange lvl mobs from the unofficial darkfall new dawn map that we have. I can go for the yellow mobs to see if it's better, but when you said you got 2 pots off 1 champ, that doesn't really encourage me.

Killing a champ should always feel satisfying if your goal is to catch-up.  Not finding at-least 1 potion or 1 spell scrolls as a mage during your power-hour before work leaves you with an empty stomach.

Since champs don't always drop pots or spell scrolls, atleast not even 1 per hour, i don'T even want to farm unless i got my power-hour activated.

Look for spawns that are actually more spawns at the same place. That way you can get way more champs per hour.

Champs are far from ideal, most are just boring punching bags, but at some places you can farm really A LOT of books + some pots and keys.

I always do that and i can say that i do it efficiently. I can make so much gold per hour. I even think it's too easy to be rich in this game. I already got 150k and i haven'T sold most of my shit yet.

But to me, gold don't mean shit if i can't compete. I run out of stam and mana too quick atm when my enemy who is much more developed is at 30-40% hp.
27
logistics...

Thats supposed to be 100's of hours of work being transported in a convoy/caravan.
So the battlespike part is to make sure a random group roaming cant take all the shit instantly.
You'd have to get spikes...which gives the caravan time to buy gear at the local market to fight you again.

Ofc, with current pop its just annoying...but
28
Why not just make them lootable by default?
29
General Discussion / Re: Ub3r's update from Sept 18 2018
Last post by Kenman -
IB4 the biggest fucking drama queen gaming community I've ever witnessed posts some angst about something

The irony in this statement, oh man.
Cry laugh emoji
30
General Discussion / Re: Ub3rgames - Status
Last post by makaveli -
@Ivar_theBoneless
Yeah those estimates I mentioned are quite accurate according to me. I know the post is a wall of text, but I've written more accurately there how I've estimated it. Quests are in deed one of the bigger projects to do, but considering any semi modern design of the engine, they are already components/classes for it. I haven't done much 3d-game programming, but writing a similar quest on the RunUO emulator (2d game, server programming aspect is very similar though), would take around 8 hours including tests. Now, there is caveat here. The emulator I'm talking about is fully open source and well structured, meaning the work can be done very fast. If the API is bad, it could take ages.

@Rimamok
Yeah, that def applies to me, but sadly I'm compulsive this way. Just look at what I wrote to Ivar, I made that as short as I possibly could. Might try, might not, but I'm mainly writing for the people that actually wants to read and hopefully to highlight some things to uber if they feel there is any worth there.

@xsevenbeta
It depends on complexity in deed, my estimates are however specified to the "skeleton type" quest, meaning the simplest one. I understand that it might not be the most rewarding, but it seemed here in the forum that even that would have been appreciated. In my opinion, if you want to make it more advanced, you start with skeleton and scale it up with time as that would give some benefit fast and even more while you are working at it.

/m