Yeah , red players are the real bad guys coz they're reds on a video game on internetGet them !
Quote from: Sup Dude on January 09, 2018, 08:35:29 amYeah , red players are the real bad guys coz they're reds on a video game on internetGet them !That's kind of the point of them choosing to go red, no?
[...]When that douchebag turns you red against your will and half your clan in Npc cities get sauced by the guard tower and dry looted, or You get kicked from your clan unable to utilize the tools and banks that you have shit in until you pray your ass off. [...]
Exactly you can set it to auto kick of you like.But with local banking etc thats gonna be a fucking bitch when all your shit in a clan holdings bank
it's much worse for the game to launch being too gentle on red players than the other way aroundif the game is too harsh on reds then some nerds come cry on the forums that hard mode is too hardif the game is too soft then they will drive all the new players out in 2 weeks like in roamore redstrictions please
I think the game finally has a chance to strike a good blue/red balance. Reds lose out on easy accessibility to crafting and trading, access to race wars and map mobility due to local banking and gain reduced med points.Blues get extra med gain, markets, access to race wars and have the extra incentive to stay blue for their clan.
The purpose is that past a certain level of development, a player could just play on racial warfront exclusively and enjoy the combat system of Darkfall while growing his character. This is meant as a self sustainable activity.But it will have a purpose too for clans and individuals as it will come with racial and racial alliance buffs and will unlock the coveted center dungeon.