This is why we're cutting the feature creep.For all intent and purposes, inDev is free and even is a way to save money and time for launch. It isn't a matter of paying.The issue is that people are simply burned out. Persistence of efforts is needed. And for this, only the showdown and actual launch will start providing momentum again.Minotaur king always had one active, and one that was being kept inactive by being linked to the one that was shut off.It was turned on back again when we removed linked spawns.For skinning:Historically, the system meant that 100% chances is truly 100% only when you have 100 wisdom and 100 skinning.We changed it so that if it is 100% then it forces a drop regardless of level. Other players have confirmed that it works this way.Perhaps there is a rare bug though and we'll look into it.
InDev is free to play. It's the two months of launch time you get with the InDev that you've got to pay for.
I don't see much value in allowing people to just make free accounts on an indev server except to give vets more free alts Honestly it would do more harm letting people with so little interest that they wont buy the client play an incomplete beta, just to allow people to create more free alts. There will be a free period when the major indev changes are complete just before launch and the pop should be high enough then to make the game feel more appealing than the current skeleton crew.Most people need population even if its just for feel and right now people would just spawn in empty npc cities with little to keep them around and no buy in for launch. Even people who have purchased the client have a hard time maintaining activity for more than a couple weeks or a month and are waiting for the end of indev/launch anyway.
The free period will come in not too long, so we will get that kind of unlimited feedback again.
Like many. That's the concept behind having a free period when we launched and one again before the wipe. It will serve as a before/after for what was done during InDev.People will get to see and feel how New Dawn is an improved version of Darkfall.
Note that InDev was never meant as a beta.it just was perceived like one by the people that came later and outnumbered the ones that initially asked for a vanilla server.So we rolled with it, made it longer and removed the subscription price. But we still treat it as a soft launch, with considerations of semi permanence.The free period will come in not too long, so we will get that kind of unlimited feedback again.Though right now, we prefer to have only invested players to provide feedback because only invested players will know that the current state is still work in progress.We still have a few core features set to come without which the game experience is incomplete.