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1
General Discussion / Re: Discussion: Racial Passives
Last post by Seronys -
It's more of a penalty than a "bonus". Can I fucking disable it?

LOL.

2
General Discussion / Re: Discussion: Racial Passives
Last post by Wyverex -
Racial passive abilities are... surprising at best.

WTF is that Alfar one? It's more of a penalty than a "bonus". Can I fucking disable it?
Only players who care about seeing my name are other Alfars as they care if I'm red or blue. Enemy races will just shoot as soon as they see an Alfar...
3
General Discussion / Re: Anti Griefing
Last post by Seronys -
Can't wait to kill nakeds running to a bank from the chaos stone they had to spawn at because they were 2m to far south of their hamlet. Sign me the fk up.
4
General Discussion / Re: Discussion: Racial Passives
Last post by Seronys -
As an orc, it was always a bitch meleeing alfars.  Had to look slightly down and so it would be easier to get disoriented.   If reach really has been normalized, then I would far FAR rather be the alfar in a alfar-ork melee showdown.  I think give the orcs their minimal HP advantage, they'll need it.

Might wanna take a look at the female ork.

Min/Maxxers/Elitest will go female ork or female mahirim. Possibly Dwarf if they are that keen on model appearance.
5
Apart from Local Banking, Changing Combat(remember the thing that made it awesome) and instilling a pseudo-class system via titles and gear choice (hmmm sounds a lot like albion), the game is the exact samething it was in 2012. minus Seatowers (lol.)

If you think Albion has less depth than ND, oh boy, you need to take a step back and take another look hombre.

Ub3r making the same mistake as BPG. Launching WAAAAAAAAAAAY too early. Classic.
"Apart from local banking" .... which is a major game changer but lets just pretend that it's not relevant, lol.

Changing combat, please don't say that combat did not need changes. Not only because of balance, but also because it was too much to do (or have to do).

The title system is something strange, but the goal it achieves fits just to DnD as it makes the choice important. If you use alts or not, well this is the economy factor, but mainly because of the combat and the truth that you don't have to skill everything and do everything. Dunno about balance, I did not test it much.
There were different systems which are simpler (UO, MO skill point system...), but as only a few combat titles are done, am curious about the next addition.

Gear choice was similar in DFO, mix and match to your liking of encumbrance, now it is even more important what you chose.

So if you say "exact same thing it was in 2012" you are not really fair. "apart from all the changes, it is the same thing!" ... YEAH REALLY SHERLOCK?!

Sea towers will come back, more things will be added yada yada, it has a clear vision which would take years more of inDev at their speed.

I am also not happy how the past 2-3 months went and that the release is still held upon despite so many flaws...let's just see when the wipe is there with all the transfers, race changes and whatnot.... *puke*

Must be the curse of Darkfall or something....or BPG and ub3rgames have the same detail in the contract with AV: Rush release!

This is what I love about these forums. Hey genius. The end result is the samething it was in 2012.

Your fighting the same dumb mobs, you're hitting the same dumb rocks, trees, FOR THE PURPOSE OF killing other people and taking their shit.

Except this time, it's just more tedious to go about it because local banking. lolololololol.

Oh and combat most certainly needed changes, but this is definitely not what it needed:

https://www.youtube.com/watch?v=2njMLnjm5Q0&feature=youtu.be

Stop putting YOUR words into everyone elses mouth and pretend they actually came from there, you dont have inside knowlege to what numerous other people like or dislike, or how they percieve the progress made so far and waiting in future of DND. Its called projecting, assuming everyone sees the way you see and does things the way you do.

Tedious for you, fine for someone else, or at least miles better than what it used to be.

I dont understand you, are you trolling or have zero ability to put yourself in other players shoes. You sound like you should have seen more than one MMO for sure.

No offense, but all i really get from your posts most of the time is "oh LOL look they were born dead and they are too dumb to even realize it nor know whats good for themselves" kind of mantra. You are projecting YOUR personal preferences and experiences on everyone else.

Numbers don't lie? If ND was popular it would have had the population Albion Beta had throughout it's entire development period.

Especially since Albion caters to the same crowd you're attempting to cater to.

Say what you want, but the end purpose to your trading, to your gathering, to your crafting, to your farming, is to build your character fight other players. That IS the purpose of this game. Doesn't matter what you make up in your head bruv.



Numbers dont lie? I already said we are fighting over scraps here. DND will never directly compete for crowds with shiny new product fresh into beta/early access.

So when i see several complete turn-downs in Albions list of features/roadmap, its somehow "in my head" only? Safe zones to pve, arenas, matchmaking, please can you wrap your head around the idea of me not being into that kind of a thing?

Yuo see? you just did it again, projected.

Maybe i ought to be sorry to "not fill purpse of this game then." Ridiculous.

EDIT: while commenting in internet forum, i dont have to add that this is my opinion and preference or do i? that it isnt something that you need to validate or invalidate somehow?

You're missing the point I am trying to make. I'm not saying being a trader/crafter IS pointless/something that shouldn't be made viable. I'm saying the purpose of those roles is only due to inevitable confrontation between players, otherwise those positions WOULD be pointless.

Whats funny is those things you mentioned serve no hindrance to you playing the game whatsoever but open up the possibilities for new markets and a bigger playerbase.

Safe Zone? For noobs. (I'm not talking about endgame mobs in safe zones) You don't think thats a good thing?
PVP Arena/Matchmaking? Again? Another thing to do WITHIN the game, not the game itself. More of a market for goods? More Players? Hello?

The problem with most Darkfall players I'm starting to see (even on ROA forums) is the inability to look past themselves and their own desires to be able to create a healthy fully functioning world. You just rejected 2 very good design structures to further the amount of players in your game world, even after admitting that you are fighting over scraps, because you're the ignorant one here bud. Not me. You're the one that doesn't want to compromise and open up Darkfall to any other type of player, other than yourself. Which is just silly.

Instead of 1 solid dev team, for the Darkfall we always wanted, we all got stuck with 2 iterations of half assed projects, that, make no mistake, are going to fail.

Then we will all be stuck at the mercy of the terrible mainstream game development community to bring this gem of an idea to fruition.
7
General Discussion / Re: Discussion: Racial Passives
Last post by Rimamok -
As an orc, it was always a bitch meleeing alfars.  Had to look slightly down and so it would be easier to get disoriented.   If reach really has been normalized, then I would far FAR rather be the alfar in a alfar-ork melee showdown.  I think give the orcs their minimal HP advantage, they'll need it.
8
Apart from Local Banking, Changing Combat(remember the thing that made it awesome) and instilling a pseudo-class system via titles and gear choice (hmmm sounds a lot like albion), the game is the exact samething it was in 2012. minus Seatowers (lol.)

If you think Albion has less depth than ND, oh boy, you need to take a step back and take another look hombre.

Ub3r making the same mistake as BPG. Launching WAAAAAAAAAAAY too early. Classic.
"Apart from local banking" .... which is a major game changer but lets just pretend that it's not relevant, lol.

Changing combat, please don't say that combat did not need changes. Not only because of balance, but also because it was too much to do (or have to do).

The title system is something strange, but the goal it achieves fits just to DnD as it makes the choice important. If you use alts or not, well this is the economy factor, but mainly because of the combat and the truth that you don't have to skill everything and do everything. Dunno about balance, I did not test it much.
There were different systems which are simpler (UO, MO skill point system...), but as only a few combat titles are done, am curious about the next addition.

Gear choice was similar in DFO, mix and match to your liking of encumbrance, now it is even more important what you chose.

So if you say "exact same thing it was in 2012" you are not really fair. "apart from all the changes, it is the same thing!" ... YEAH REALLY SHERLOCK?!

Sea towers will come back, more things will be added yada yada, it has a clear vision which would take years more of inDev at their speed.

I am also not happy how the past 2-3 months went and that the release is still held upon despite so many flaws...let's just see when the wipe is there with all the transfers, race changes and whatnot.... *puke*

Must be the curse of Darkfall or something....or BPG and ub3rgames have the same detail in the contract with AV: Rush release!

This is what I love about these forums. Hey genius. The end result is the samething it was in 2012.

Your fighting the same dumb mobs, you're hitting the same dumb rocks, trees, FOR THE PURPOSE OF killing other people and taking their shit.

Except this time, it's just more tedious to go about it because local banking. lolololololol.

Oh and combat most certainly needed changes, but this is definitely not what it needed:

https://www.youtube.com/watch?v=2njMLnjm5Q0&feature=youtu.be

Stop putting YOUR words into everyone elses mouth and pretend they actually came from there, you dont have inside knowlege to what numerous other people like or dislike, or how they percieve the progress made so far and waiting in future of DND. Its called projecting, assuming everyone sees the way you see and does things the way you do.

Tedious for you, fine for someone else, or at least miles better than what it used to be.

I dont understand you, are you trolling or have zero ability to put yourself in other players shoes. You sound like you should have seen more than one MMO for sure.

No offense, but all i really get from your posts most of the time is "oh LOL look they were born dead and they are too dumb to even realize it nor know whats good for themselves" kind of mantra. You are projecting YOUR personal preferences and experiences on everyone else.

Numbers don't lie? If ND was popular it would have had the population Albion Beta had throughout it's entire development period.

Especially since Albion caters to the same crowd you're attempting to cater to.

Say what you want, but the end purpose to your trading, to your gathering, to your crafting, to your farming, is to build your character fight other players. That IS the purpose of this game. Doesn't matter what you make up in your head bruv.



Numbers dont lie? I already said we are fighting over scraps here. DND will never directly compete for crowds with shiny new product fresh into beta/early access.

So when i see several complete turn-downs in Albions list of features/roadmap, its somehow "in my head" only? Safe zones to pve, arenas, matchmaking, please can you wrap your head around the idea of me not being into that kind of a thing?

Yuo see? you just did it again, projected.

Maybe i ought to be sorry to "not fill purpse of this game then." Ridiculous.

EDIT: while commenting in internet forum, i dont have to add that this is my opinion and preference or do i? that it isnt something that you need to validate or invalidate somehow?
9
Race?
My name is Ники́та (от греч. Νικήτας -- Победитель) , wonna join.
xD
10
seek and destroy is now an ork/mahirim clan

haha i want in
was going to go human but now back to ORK! juss kidding still going human.