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Topic: More ray charge = more range (Read 244 times) previous topic - next topic

More ray charge = more range
No ray charge = short range

full charge = range as long as now

spamming ray into someone's back is way too easy atm

Re: More ray charge = more range
Reply #1
no charge = low damage, if you straight line and run with your back to an enemy you're going to die to anything be it a bow or a ray or bolt. Not to mention spamming a ray is kinda mana intensive.

Re: More ray charge = more range
Reply #2
2 insta rays = 1 bolt damage
2 insta rays = casting speed of 1 bolt
2 insta rays =  1 arrow in speed and damage (+-)

Re: More ray charge = more range
Reply #3
2 insta rays = 1 bolt damage
2 insta rays = casting speed of 1 bolt
2 insta rays =  1 arrow in speed and damage (+-)

except you cant miss a ray

Re: More ray charge = more range
Reply #4
You sure that you can not miss it?

Re: More ray charge = more range
Reply #5
except you cant miss a ray
I miss more with the rays than with the bolts...don't know why but i have a much harder time to hit with those than with anything else :D

Re: More ray charge = more range
Reply #6
hitting arrows in someones back is pretty easy guys, lets make arrows do 50% less damage and slow the projectile speed by 85%

Re: More ray charge = more range
Reply #7
hitting arrows in someones back is pretty easy guys, lets make arrows do 50% less damage and slow the projectile speed by 85%

you can dodge arrows and hear bow being used

Re: More ray charge = more range
Reply #8
You can dodge everything in the game ????????